module examples.gl
Code Map
module examples.gl;
class Game : scene.ManagerApp
{
public:
this(args: string[]) { }
}
class Scene : scene.Simple
{
public:
input: ctl.Input;
tex: gfx.Texture;
buf: gfx.DrawBuffer;
width: u32;
height: u32;
public:
this(g: Game, width: u32, height: u32) { }
fn checkVersion() { }
fn initBuffers() { }
fn close() { }
fn render(t: gfx.Target, viewInfo: gfx.ViewInfo) { }
fn keyDown(ctl.Keyboard, i32) { }
}